Tuesday, 30 May 2017

UE4 - Prototype - RTS - Block Placement System

Hi everyone, It's been a while since I've posted anything on my blog but today I thought I would show you a prototype I'm currently working on.

It's an block placing system for an RTS style gaming. In the past I have done some tutorials for RTS game elements such as edge scrolling and basic UI to scene interaction. In my currently prototype all the blocks are instanced and new block types can be added easily via a data table. It also support click drag for adding and removing multiple blocks at once.

Take a look at the video below and let me know what you think.


Sunday, 10 May 2015

UE4 Tutorial - Icosphere and Basic Tessellation

Hello again, today I've finally finished my next tutorial. This one builds on top of my last tutorial about the custom mesh component so be sure to check it out first.

So my next tutorial is about how to create an icosphere in UE4 using blueprints. Just scroll down to find it, remember you can right click and open in a new tab or window to get the image at full size. :)

Hope you enjoy and happy learning. :)

If you wish to hire me for some work feel free to drop me an email. pattym@hotmail.co.uk

If you find the tutorial useful it'll be great if you could click an Ad as it'll help a lot.

Right click and open in new tab or window for larger image

Right click and open in new tab or window for larger image

Right click and open in new tab or window for larger image

Right click and open in new tab or window for larger image

Right click and open in new tab or window for larger image

Right click and open in new tab or window for larger image